Maya Tutorials (Ships/Moving Parts)

 

During our lessons about Maya, were given the task of creating a spaceship and a Greek building (Seen Above) The spaceships we created first as a test to flex our basic Maya skills. To create the ship I started with a square and extruded the sides to create the wings. Then extrude the front to create the cone. To make it more cylindrical I used the rounding tool to create a semi-realistic looking spaceship, however, I wouldn’t fly it.

Screen Shot 2017-10-04 at 09.19.57.pngThe Greek building was much harder as it took a lot more skill to extrude another box for a bigger box to create a type of staircase effect. Then I used a cylinder tool to create the pillars. After this, I duplicated the bottom half and put it on top to create a greek style building.

Screen Shot 2017-10-04 at 09.21.38.png

During Today’s lesson, we were given the chance to create a simple animation where 3 different shapes moved across the screen. This required us to learn how to set up key points which were simple as it only required a few actions. Key Frames allowed us to create the starting point and the end point and Maya would figure out and animate the things in between.

Screen Shot 2017-10-04 at 10.52.57.png

During today’s lesson, we learned how to animate objects that use keyframes Keyframes were simple to do and I was able to animate the 3 shapes.

Screen Shot 2017-10-04 at 10.53.10.png

We then had to animate a bouncing ball which I found to be pretty easy as some

The robot was given to us because we had to light it using Maya new lighting system (Arnold). This allowed up to add 3 area lights. One was placed either side of the robot facing it and one placed above him.Screen Shot 2017-11-08 at 09.25.11.png

The first time we were introduced to HumanIk I found using the actual software was quite challenging.

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