During our lessons about Maya, were given the task of creating a spaceship and a Greek building (Seen Above) The spaceships we created first as a test to flex our basic Maya skills. To create the ship I started with a square and extruded the sides to create the wings. Then extrude the front to create the cone. To make it more cylindrical I used the rounding tool to create a semi-realistic looking spaceship, however, I wouldn’t fly it.
The Greek building was much harder as it took a lot more skill to extrude another box for a bigger box to create a type of staircase effect. Then I used a cylinder tool to create the pillars. After this, I duplicated the bottom half and put it on top to create a greek style building.
During Today’s lesson, we were given the chance to create a simple animation where 3 different shapes moved across the screen. This required us to learn how to set up key points which were simple as it only required a few actions. Key Frames allowed us to create the starting point and the end point and Maya would figure out and animate the things in between.
During today’s lesson, we learned how to animate objects that use keyframes Keyframes were simple to do and I was able to animate the 3 shapes.
We then had to animate a bouncing ball which I found to be pretty easy as some
The robot was given to us because we had to light it using Maya new lighting system (Arnold). This allowed up to add 3 area lights. One was placed either side of the robot facing it and one placed above him.
The first time we were introduced to HumanIk I found using the actual software was quite challenging.